Author: Sérgio Merêces
Sérgio Merêces is a 31 years old portuguese 3d artist living in Evora / Lisbon Portugal. He’s working in 3d visualizations for the past ten years, with experience in national and international projects for both architectural and non architectural practices.
I would like to thank Ronen for the opportunity to show my work on the ‘Garden Office’ project and for inviting me to do this making-of. It is always a great pleasure for me to share with all the community some of my tips and workflow that I use in my daily work.
This project was done for a client that makes PRE-FAB small designs of garden modules, which can be used as office, living room, etc.
I made two version of the final image for this project. The first one for the client as per the clients feedback made during the process :
This is how it looks on their website – CUBE_HAUS
And a personal version I made to be used in my portfolio… Finalizing it after my own taste.
Provided with plans and sketches by the client, I began the modeling the CUBE module.
I modeling the base structure using box modeling.
The wood cladding boards are created by first making a single loop of boards and duplicate them up.
After that I created the window holes and added details.
For the windows I like to get as much detail as I can, and in this project even more so as they are a big part of the CUBE module.
I use a lot of chamfer on the edges, create all the fitting small system details, etc.
Above is the final model.
For the vegetation and environment I aimed for the best result possible because this visual was intended to show an actual product application in a garden scenario.
For the grass I used iGrass 3d models and some of my own models.
For the flowers I used iGrass too.
For the trees I use XfrogPlants.
This is how it looks TOP SIDE :
To spread the grass flowers and clovers I used the paint tool feature of Forest Pack Pro. For the grass field I use 3 types of grass where I mix them when I spread them out.
And finally I spread the flowers and scrubs.
Here are the Forest Pack settings docks :
And the initial clay render of the scene…
I’ll focus on 3 materials used in this scene :
- Wood Material
- Metal Aluminum
Here are the settings for these materials…
SETTING THE LIGHTING
For this project I used a very simple setup of a main VRaySun for the entire environment and a few IES lights for the CUBE lights.
Here are the VRaySun & VRayCamera Settings…
Initial Lighting Preview
The Render Settings
And here are the post production steps recorded inside Photoshop…